When youre ready to continue on your journey, itll be time to head to Shadow Mulsantir. Dont insinuate that her mother gave her special priveleges unless you want to lose some influence with her. Theyll also tell you of a Slumbering Coven, nine hags that dwell in the Sunken City to the east of Mulsantir; apparently theyre involved in your plight, somehow. Doing so let her leave with Lady Daniyarra and gave us access to her room where you can find some more treasure. The purposes of this conversation is simply to start a fight, so pick a side and defeat your foes. Unfortunately for you, this entails heading back to the Prime material plane and returning to the Temple of Kelemvor, where you can speak to Darovik to advance the quest a bit. Wells of Lurue Bear Bugfix & Ice Troll Lodge Bugfix. The second round of challenges is a bit tougher than the first. If youre playing on the Normal difficulty setting, then you cant hurt your teammates with area-of-effect spells like Fireball, so you can just cast whatever your most powerful AOE spells happen to be, with stuff like Meteor Storm, Horrid Wilting, and Wail of the Banshee probably being good bets. It can also perform the usual lockpicking and trap detecting abilities, although the presence of Safiyas familiar kind of makes that less useful than youd probably think. His abilities will be very useful when you fight the spirit army, though, so you definitely want to bring him along. Feel free to devour one of them if need be. Apart from that, her next feats will probably start getting into the Epic levels, so you can continue to give her Epic Wisdom, if you like, or simply start letting her learn the Epic spells that become available to you. Suppress will shift your character to the Lawful Good alignment over time. Before you manage to go anywhere, Efrem the Stag and Susah the Crow will speak to you, offering to lend their aid, but only if you find their sister. Its up to you whether or not you wish to attack her immediately, or attempt to aid her. You have two options here: you can either attempt to infuse the Keeper with your own Spirit Energy (which will drain your meter), or you can reach into it and extract its spirit core. A side bet on the last match will let you earn another students soul. Araman, in particular, has a nasty spell that hell cast that will stun most of your party for a lengthy amount of time if they fail their saves. Unfortunately completing this quest prevents you from completing Fentomys Wish, but will allow you to complete the Seeker when you defeat Gulkaush. Bloody ass you all, I love The Wheel of Time series https://teespring.com/stores/the-wheel-of-time-tshirt, This game runs better on Linux than Windows 10. One thing to note is that Conjuration is one of Safiyas opposition schools, so she wont be able to actually cast Summon Creature IX, which is something of a weakness for her. You have the option of destroying it or retrieving it. The Tome of KaTai is to the southeast; again, you can either take it, or let the priest who holds it escape. Regardless of who you appeal to, youll get a new item in your inventory: Chauntea will give you the Blessed Salve of the Earthmother, which will save Gnarltooth, while Malar will give you the Toxic Plantbane of the Beastlord. Ganns Elemental Swarm spell can help keep you with plenty of helpers during the fight. Until, that is, you strike the gong here. Most of the stuff he nabs are well worthwhile, though, as hell keep loading himself up with epic feats revolving around increasing his attack and critical strike ratio, as well as the Epic Toughness feat. First of all, you will require an item called Enchantment Focus which is sold within the Laboratory in the Lower Ward. Be sure to buff yourself thoroughly before taking on Okku and his clan. Am quite happy to build power-gamed, micro-managed, rule-bendingly powerful character. If you do so, then you should be able to confront Enzibur, declare the contract null and void, then accuse him of breaking Baatezu law. As you arrive, youll find that the defenders of the Basilica have allied themselves with demons. When the spirits are dead, accept the mask fragment from the woman who looks like Safiya. Youll need Nefris key to access the room, though. If you act as courteously deferential as possible, you can convince them that you were mistaken and leave peacefully. Special Properties. Theres a barrel near one of the homes here that will have a number of Mass buff spells; memorize them and cast them on your party, along with the usual Premonition/Stoneskin buffs, before you open the door and head through. Avoid it for the moment and search the rest of the level for items and enemies to kill. Gann is a chaotic neutral Hagspawn Spirit Shaman, so hell take some getting used to. If he doesnt, hell drop some trinkets, including a set of Bracers of the Inner Planes, which instill 20% resistance to all elemental damage and damage from positive and negative energy. Then, start a new Mask of the Betrayer campaign, hit Select Character, then browse to the name of the character that you just exported. When you use this on a fey spirit, an elemental, or an incorporeal undead enemy, you'll gain a bit of craving and a bit of spirit energy, and reduce their health by 25%. Youll want to memorize a lot of buffing spells for Safiya here. Still, in order to find your soul, youll need to meet up with the Scrivener. It prevents the target from acting, though, so its less useful in combat than the regular Heal spells. She can take over the casting of some of the Mass Buff spells at level 6 from Safiya, if needed, but apart from that, she wont have a lot of buff spells available to her except for stuff like Mass Aid, Prayer, and Magic Circle versus Evil. Youll be transported to another dreamscape here; one in which Akachis essence has been split into many Manifestations of Hunger which you need to track down and kill. If you want to keep him alive, simply park him a good deal to the rear of any fights that you get in, and order your other party members around manually. Rest up, fight off the gnolls in the back rooms, search for items as you like, then go to Liennas bedroom, search the worktables, and head through the portal that opens. The Elite Vampires are probably going to be what you want to take down first, as theyre spellcasters. ALL RIGHTS RESERVED. Quickly make your way through the Manifestations here. If you do wait until dusk, a Shadowy Portal will appear. My own Fighter/bard/RDD/FB used mithral full plate, Crown of Wisdom(?) Although the game had its rough spots, many of them were polished after patching, allowing Obsidian to focus on loads of new content for the expansion pack, Mask of the Betrayer. Theres a fair amount to see and do in the Instructors Quarters, so feel free to save your game and start exploring. If that drops to zero, then youll be dead, so youll need to periodically use your own Devour Spirit ability on him. (Note that if you import a character from a save game that theyll lose all the cash you previously had. You cant engage in any savegame reloading trickery, since the game is reset randomly whenever you begin a new round. If your character is a fighter of some sort, however, such as our weapon master, then Kaelyn may be less needed, since Gann can fulfill many of the spellcasting functions that shes capable of, and either Okku or One of Many may be more helpful in combat. Kaji can pretty easily pick the locks leading on through here, but be careful. . Its almost entirely a negative state; although you may think that youd gain some kind of vampiric superpowers, instead, youre mostly going to be crippled if you dont feed your need. The last lever will be found near the Sleeper; ask Geiard about it, and hell point you out to a gnoll nearby. No matter what you do here, you'll wind up having to take down all of the outpost's inhabitants. You can kill them, sure, but you can also challenge the jarl and attempt to take his crown. If you select the first option (about not laying a hand on Safiya), theyll attack you. The wyverns here will cast a debuff on you, but it will fade away after a turn or two, so no need to use Restoration on it. Thatll make it deal an extra 1d6 ice damage per hit. Spirits arent evil, so you probably wont be well-served by Circle of Protection spells. Kill him and move on. Head to the Lab Journal in one corner of the room here and read the "Replication" section; youll find Nefris Key inside the book. The first option (demanding cash) will shift you a few points towards chaotic. If you enter the southeastern room and kill the three students there, you can loot a Mysterious Device from a table inside. Kaelyn is a cleric, so shell be an excellent hearler if for whatever reason you dont have Gann along. The process is simple: put a weapon or armor in the enchanters satchel, put in an essence, then cast a spell on the satchel to enchant the weapon. Shell be your only companion at the beginning of the game, and youll need her help to survive, as you begin the game without any weapons. Many of them will be ethereal and untargetable as they cast their opening spells, so itll be difficult to hit them with weapons, but eventually their protections will drop and youll be able to start whacking away. You can find the Ceremonies of the Hunt book on one of the men, which will describe a ritual that you can partake in to gain the favor of the forest. If your appetites get the better of you, or you simply prefer to devour all the spirits that you see, you can maximize your craving meter. You can find a temporary ally in the forges. Youll need to find the four soul housings that fit into here if you want to proceed past the door. If you pull on the lever in the door, itll open, theoretically causing the two mephits closest to the door to switch places. Thatll open the door to the east, near the door to the lower level. If you can do so, though, youll earn a couple thousand experience points. Ok i can see that later on, when you're dealing 50 dmg per hit, the difference between Bastards and Long Sword and even Scimitars becomes much more negligable. If you want to kill the spirits, do so and move on. The ash tree loci will take a lot of damage, so hit it with all youve got until it explodes. Press Z to check out the Genius Loci at their bases; you need to attack each of these loci in order to prevent them from issuing elementals. Individually the foes are not very difficult, and if youre properly buffed, the group shouldnt be all that hard, either. One thing to note is that Gann seems to chew through ammo pretty quickly. Youll need to babysit your characters to make sure that they attack the spirit animals and not Okku here; you can damage him, but not finish him off. What happens now depends on whether or not you have Okku in your party. Rammaq also promises to send a useful ally to you when you locate your soul. Shell also tell you of the Immil Vale and the Red Tree, another location that is visitable by boat. Base Weapon Enchantment +1 through +5 will work on ranged weapons but most other enchantments will not. ALL RIGHTS RESERVED. Then, start a new Mask of the Betrayer campaign, hit Select Character, then browse to the name of the character that you just exported. The game was a critical success when it was released in 2006, featuring an epic and lengthy adventure, with mechanics that hearkened back to the good old days of Baldur's Gate. If you head into the golem construction area on the eastern side of the floor, youll run into Artesh, wholl tell you how to create your own golem and place it into the gladiator ring, should you wish to do so. One last note: the enchanting system has been overhauled in the expansion pack, and you can now enchant weapons right in your very own backpack! Target your fire on a single knight at a time, and hopefully your elementals will distract the rest. Its pretty amazing, too, with a damage bonus of 4d6 negative energy, Damage Reduction 10/-, and a +10 Enhancement Bonus. Before going too far, examine Safiyas inventory for a weapon; shell have a shortbow, crossbow, and short sword in the inventory, and a staff equipped. You have some options here: you can simply attack Gawatha, if you wish, which will net you some experience, gold, and a peculiar piece of medium armor. After Gulkaush runs off, take her eye upstairs (or head back to the Sleeper and complete that quest, if possible). If you offer your services, shell ask that you return to the exterior of the cave and melt all of the ice that she caused to come into being when she entered. Or is the Holy Sword obsolete because you can craft items? Assuming your Grandma worked at Black Isle, obviously. Teleportation will send you down to meet a few thugs that will attempt to kill you; theyll be easily dispatched. After you get the information about Lienna and Nefris from the hags, you can inquire more about different subjects of import to you, such as what happened to your companions at the end of NWN2, the location of the Sword of Gith, and so on. In order to lift the curse, youll need the Pure Sanctuary Water that you obtained via the Re-Exile quest, as well as two more ingredients, including some leaves that Gnarlthorn gives to you. After heading through to the Veil, feel free to return to Shadow Mulsantir, or, if you need spirits or to resolve any unfinished quests or stock up on new items, return to Mulsantir itself and continue on from there. When you attempt to leave the Sloop, Zorah at the door will make you pay 500 gold for starting a fight. If you do, hell fall easily; he casts some buffing spells, but he wont be able to do much against the damage youre probably outputting at this point. If youre unsure of your prowess, bring plenty of Heal potions along with you. You can try to talk her out of it, but if you do, youll be locked out of the Sloop and will need to enter through Shadow Mulsantir. Kaelyn can cast Mass Aid, as well. Thatll leave you with the Shape of Fire Essence, which you can throw into your Enchanters Satchel and use with the Mold Spirits feat to enhance a weapon or piece of armor. When you land in Thay, youll be on the Thaymount, the mountain outside the Academy of Shapers and Binders. When you reach the epic levels, Epic Gate winds up being a good choice, although it takes a while to cast. Play along with the fiction here to earn some influence with Gann. Since youre kind of low on party members, Mordenkainens Sword will also be a good addition to the party. These undead are not in the mood for chitchat. So should i go Bastard, Scimitar or Longswords(mostly for the Holy Avenger because aren't Bastard swords simply better than Long Swords?). He wont have much unique to sell you, but still, feel free to peruse his inventory. It's up to you to find new friends, explore the new portion of the world that has been opened to you, and attempt to find the reason you've been cursed, and hopefully eliminate it before it overwhelms you. Genasi: A simple Diplomacy check ("You shouldnt have to stand for this kind of behavior") should work for almost any character; we had only 2 points in Diplomacy and the guy got out of dodge when we attempted to use it. A character from a save game that theyll lose all the cash you previously had winds up being good! So youll need to periodically use your own devour Spirit ability on.... A while to cast him along damage per hit of damage, so you definitely want to the! 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